D:\Unity\2019.1.14f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "D:\Unity\2019.1.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':processReleaseResources'.
> Android resource linking failed
C:\Wordextrem\Temp\gradleOut\build\intermediates\merged_man1fests\release\AndroidManifest.xml:20: error: unexpected element
C:\Wordextrem\Temp\gradleOut\build\intermediates\merged_man1fests\release\AndroidManifest.xml:26: error: unexpected element
C:\Wordextrem\Temp\gradleOut\build\intermediates\merged_man1fests\release\AndroidManifest.xml:27: error: unexpected element
C:\Wordextrem\Temp\gradleOut\build\intermediates\merged_man1fests\release\AndroidManifest.xml:29: error: unexpected element
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
stdout[
> Task :preBuild UP-TO-DATE
> Task :GoogleMobileAdsPlugin:preBuild UP-TO-DATE
> Task :GoogleMobileAdsPlugin:preReleaseBuild UP-TO-DATE
> Task :GoogleMobileAdsPlugin:checkReleaseManifest
> Task :GoogleMobileAdsPlugin:processReleaseManifest
> Task :preReleaseBuild
> Task :GoogleMobileAdsPlugin:compileReleaseAidl NO-SOURCE
> Task :compileReleaseAidl NO-SOURCE
> Task :GoogleMobileAdsPlugin:packageReleaseRenderscript NO-SOURCE
> Task :compileReleaseRenderscript NO-SOURCE
> Task :checkReleaseManifest
> Task :generateReleaseBuildConfig
> Task :prepareLintJar
> Task :generateReleaseSources
> Task :GoogleMobileAdsPlugin:compileReleaseRenderscript NO-SOURCE
> Task :GoogleMobileAdsPlugin:generateReleaseBuildConfig
> Task :GoogleMobileAdsPlugin:generateReleaseResValues
> Task :GoogleMobileAdsPlugin:generateReleaseResources
> Task :GoogleMobileAdsPlugin:packageReleaseResources
> Task :GoogleMobileAdsPlugin:generateReleaseRFile
> Task :GoogleMobileAdsPlugin:prepareLintJar
> Task :GoogleMobileAdsPlugin:generateReleaseSources
> Task :GoogleMobileAdsPlugin:javaPreCompileRelease
> Task :GoogleMobileAdsPlugin:compileReleaseJavaWithJavac
> Task :GoogleMobileAdsPlugin:bundleLibCompileRelease
> Task :javaPreCompileRelease
> Task :mainApkListPersistenceRelease
> Task :generateReleaseResValues
> Task :generateReleaseResources
> Task :mergeReleaseResources
> Task :createReleaseCompatibleScreenManifests
> Task :processReleaseManifest
> Task :processReleaseResources FAILED
Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
21 actionable tasks: 21 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <1e5e55a0ebac44e989773ba5d6df4794>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)